Blog Archives

The Ends Justify the Means

Last week, I coded a draft of the game's ending. Allow me to be terribly vague about the specifics, but I'm very excited about what I've been producing. I've always had an ending of some sort planned for Against the

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Cartwheel Games

The Wheel Keeps Turning Today, I founded a new game company called Cartwheel Games. Perhaps someday I will be able to justify the 's' at the end of my company's name, but for now, Against the Wall is the only

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Props

This week has been a weird one so far. The passing of Giant Bomb's Ryan Davis hit me pretty hard. I've listened to his voice everyday for five years in podcasts and videos. I really admired the guy, his opinions,

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More Progress on the Art

Completing the Outpost Set I've managed to get the Outpost models into a presentable state, inside and out. Rather than use multiple textures on each mesh, I am using vertex colors to add red coloration to the building components. I

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Second Pass of the Outpost

On Friday, I had second go at the models for the outpost. I divided each mesh into submeshes, so that there can be multiple materials applied to various parts of an object (in this case, wood and stone). In the

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First Pass of the Outpost Set

Yesterday, I spent the day working in a coffee shop in Brooklyn, whipping up some meshes. These meshes are part of a modular set that can be pieced together into buildings (walls, roofs, columns, etc.). For the demo that I'm

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June Update

Hey everyone! I've been working towards an IndieCade submission for Against the Wall, trying to at least get a "starting area" in the game and a few more settlements. I've mentioned this before, but texturing has always been my biggest

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Two Year Anniversary

Hey everyone! It's now been two years since I've started Against the Wall, back during Ludum Dare #20. Here's a check in on what I've been doing relative to the project. EuroGamer Rick Lane of EuroGamer did an article featuring

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Spring Break Crunch, Oculus Rift, and GDC

No Such Thing as a Break My semester at the NYU Game Center is moving at an unrelenting pace, halting briefly after last week's midterms. Currently I have seven game projects in the works, including Against the Wall. To summarize

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Weather and Sky Test Video

As promised, here's the results of my recent implementation of a weather system, and the retooled sky.

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