About

Against the Wall is a video game set in a very unusual world. This world is an infinite vertical surface composed of irregularly-sized white bricks. Entire civilizations and ecosystems cling for survival on the side of The Wall, everyone and everything existing under the constant threat of tumbling into the endless sky. In order to travel in this hostile environment, one needs to manipulate the bricks in a way that forms ledges, stairways, and roads.

You control a solitary character who is struggling to return to a village located miles above the starting point. Along the way, you'll encounter strange sights, abandoned settlements, expansive castles, dangerous creatures, and complex mechanisms that will help or hinder your progress.

 

IndieCade Selection 2012

My name is Michael P. Consoli, and I'm the designer and developer of Against the Wall. Completing this game has been my full time job for one and a half years now, and I've been working tirelessly to see its eventual completion. During this time, the game was chosen as an IndieCade Official Selection!

Check back on this site for updates and be sure to tell me what you think. Thank you!

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About
Against the Wall is designed and developed by Michael Consoli, an independent game designer and MFA student at the NYU Game Center. He has been working tirelessly on this game since May of 2011. Feedback is appreciated, so let him know what you think!