Against the Wall is a video game set in a very unusual world. This world is an infinite vertical surface composed of irregularly-sized white bricks. Entire civilizations and ecosystems cling for survival on the side of The Wall, everyone and everything existing under the constant threat of tumbling into the endless sky. In order to travel in this hostile environment, one needs to manipulate the bricks in a way that forms ledges, stairways, and roads.
You control a solitary character who is struggling to return to a village located miles above the starting point. Along the way, you’ll encounter strange sights, abandoned settlements, expansive castles, dangerous creatures, and complex mechanisms that will help or hinder your progress.
My name is Michael P. Consoli, and I’m the designer and developer of Against the Wall. Completing this game has been my full time job for one and a half years now, and I’ve been working tirelessly to see its eventual completion. During this time, the game was chosen as an IndieCade Official Selection!
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