Monthly Archives: June 2012

The Forest Biome

Forest Biome Windmill

This was a very productive past week, especially with regards to the “Forest” biome. First, I added a persistent “pollen” particle effecThis is to add some movement to the world around the player, here in the form of bright yellow

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A New GUI, Sound Design and the Beginning of Summer

This past week, I’ve completely converted the game’s menu interface so that it uses the NGUI middleware for the Unity game engine. It’s a real joy to work with, especially compared to my old system, EZ-GUI. The old interface system

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