Monthly Archives: May 2012

Biomes and Getting Lost

For the last week I’ve been experimenting with biomes, ala Minecraft. Basically, I was successful in creating some randomly placed forests using a simplex noise generator. Perlin noise is widely used, so there isn’t a ton of support out there

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One-Year Anniversary

I’ve been developing Against the Wall for over a year now! Working on this game has been a life changing experience. For instance, it has helped me get into┬áNYU’s new MFA program for game design┬ástarting this Fall. This could slow

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