Monthly Archives: January 2012

A New Release of the Free Alpha

  Today I released an updated version of Against the Wall! There is one new area in the forest that serves as an introduction to gold (auto-retracting) bricks. There are also a number of visual enhancements and gameplay tweaks. Most

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Into the Wall – Cave Bricks

Last weekend I was with relatives in Austin, Texas. Not much of a vacation for me, especially since we were on the outskirts and did not go out much. No matter, I got a ton of work done with the

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Adding Fall Damage and Atmospheric Effects

Minor update: The past week I spend a lot of time making a number of refinements to the game world. Fall damage will now be in the game. Movement speed of the player character (PC) when hitting a surface determines how

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