Post-Competition Game

Now that voting for the Ludum Dare is over and the scores have been released, I've decided to put up a build of the newest version of Against the Wall. You'll find the web player on the Play page. Since last week, I've added a windmill building that protrudes from the side of the wall and serves as the player's objective, added some basic quick-save/quick-load functionality, tweaked the sound volume a bit, and created some minimal tutorial text. For this release, I've removed complex menus such as the inventory. There simply are no items for the player to pick up or use yet, besides the wand. Also, I have yet to implement an options screen that would allow players to tweak their game settings. I hope that the current sensitivity level/control scheme will work for most players. This will probably be my next task, before the MiniLD hits this weekend.

Posted in Against the Wall, Game Builds

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